videogamenostalgia:

How does Sine Mora’s Concept Art fare with the Graphic Design?

Grasshopper Manufacture and Digital Reality took to Facebook to ask you guys how the end results meet the concept art.

The dev team hired on Mahiro Maeda to design the bosses for the shoot ‘em up. Maeda is well known for working on Neon Genesis Evangelion, The Vision of Escaflowne, Final Fantasy: Unlimited and the “The Second Reconnaisance” from The Animatrix.

I love concept art. if i was any good at it its what i would wanna do. But i’m not, but it’s always a treat to see directly how concept art translates into an actual product via games movies or etc.